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In the history of software development, the abstraction level on which software is described has been increasing all the time. The latest trend is to specify software using (platform-independent) models, which are then gradually and (semi-) automatically transformed into executable applications for different platforms and target devices. The goal of this workshop is to discuss the use of (semi-) formal models in user interface development. What is the right way of creative design and interaction design working with user interface models? Can models help in coping with innovative interaction techniques?
The workshop will be a platform for discussing the modelling of advanced user interfaces, such as interfaces supporting complex interactions, visualizations, multimedia representations, multimodality, adaptability or customization. It will contribute to a better integration of knowledge from the Human-Computer Interaction community and the Software Engineering community. We are striving for development methods which support the model-driven development of user interfaces with great user experience and optimal usability. Which kinds of models are required to achieve this goal? How can different kinds of models be flexibly combined? How can individual and informal design skills be integrated into the process? Can (and shall) we integrate the tools designers are accustomed to use nowadays? Is it possible to do user-centred design based on models?
We seek novel, innovative, and exciting work in areas including but not limited to:
Papers must adhere to the guidelines on the submission page.